- It is a name of storage space which is used to store data.
- It's value may be changed.
- It always contains last value stored to it.
- It is always declared with data type.
Variable Declaration
int rollno; float marks; char grade;
- Here rollno is a variable of type int ,marks is a variable of type float and grade is a variable of type char.
Variable Initialization
- We can initialize a variable at the time of declaration of variable or after declaration.
int rollno=201; float marks=85.6; char grade='A';
- Here 201 is the value of rollno,85.6 is the value of marks and A is the value of grade. Character value is always written in single quotes.
Other method of variable Initialization
- We can also initialize a variable after the time of declaration of variable.
int rollno; float marks; char grade; rollno=201; marks=85.6; grade='A';
Rules to define a variable
- The first letter of a variable should be alphabet or underscore(_).
- The first letter of variable should not be digit.
- After first character it may be combination of alphabets and digits.
- Blank spaces are not allowed in variable name.
- Variable name should not be a keyword.
Types of Variable
- Local Variable
- Instance Variable
- Static Variable
Local Variable
- A variable declared inside the body of the method or constructor or block is called local variable.
- Local variable can be used only inside that method/function in which it is declared.
- A local variable can be a static variable.
class Easy { public void add() { int x,y=10,z=20;//declaring local variable x=y+z; System.out.println("Add="+x); } public static void main(String[] args) { Easy obj=new Easy(); obj.add(); } } /* ### Output ### Add=30 */
Instance Variable
- A variable which is declared inside a class but outside the body of the method or constructor or block is called instance variable.
- Instance variable can be used anywhere in the program.
class Easy { //these instance variable can be used //inside all the function of this class int x,y=30,z=20; public void add() { x=y+z;//accessing instance variable System.out.println("Add="+x); } public void sub() { x=y-z;//accessing instance variable System.out.println("Sub="+x); } public static void main(String[] args) { Easy obj=new Easy(); obj.add(); obj.sub(); } } /* ### Output ### Add=30 Sub=10 */
Static Variable
- A variable which is declared with static keyword, inside a class but outside the body of the method or constructor or block is called static variable.
- Static variable is stored in the static memory.
- Static variables are created when the program starts and destroyed when the program stops.
- Static variable can be called by class name directly.
class Easy { //declaring static variable static String text="You are a smart guy."; public static void main(String[] args) { System.out.println(Easy.text); } } /* ### Output ### You are a smart guy. */
What is constants in Java ?
- An element of program whose value can not be changed at the time of execution of program is called constant.
- It is also called literals.
- It may be int, float and character data type.
Rules for constructing integer constant
- It must have at least one digit.
- It must not have a decimal point.
- It may be positive or negative.
- No comma or blank space are allowed in integer constant.
Rules for constructing floating point constant
- It must have at least one digit.
- It must have a decimal point.
- It may be positive or negative.
- No comma or blank space are allowed in floating point constant.
Rules for constructing character constant
- It is a single alphabet, digit or special symbol.
- The length of character constant is 1 character.
- Character constant is enclosed within single quotes (Example char c='A';).
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